Random Pattern Generator
Design patterns by randomly scattering objects
Randomly gives selected objects individual scaling, rotation, and other deformations, and scatter them by setting their density. Useful for creating random patterns such as textiles, background materials, etc.
Palette Description
1
Define pattern density
※Define the density too high will increase the execution time
2
Define the scaling range for each object
※For example, if you define 150%, it will randomly scale from 100% to 150
3
Define the rotation range for each object
※For example, if you define 360%, it will randomly rotate from 0° to 360°.
4
Define the base object
◯ Use the largest object as a base object
※Automatically detects the largest, all-encompassing object among the selected objects and uses it as a base object
◯ Use Artboard as a base object
◯ Use foremost object as a base object
◯ Use backmost object as a base object
5
Cancel/Run
Clicking Run executes the script; clicking CANCEL closes the dialog
Usage
Select the object as the seed of the pattern and the object that will be the area of placement
In the dialog, select density, size, and rotation.
When executed, a progress dialog appears and the script is executed. If you want to cancel the script in the middle of execution, press the ESC key.
For example, if you have a pattern of circles, squares, and triangles, and you want to pattern more circles, you can change the pattern by first increasing the number of circles and then running the pattern.
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